Optional
collideOptional
distanceThe distance to keep between the anchor points. Defaults to the current distance between the bodies.
Optional
localThe anchor point for bodyA, defined locally in bodyA frame. Defaults to [0,0].
Optional
localThe anchor point for bodyB, defined locally in bodyB frame. Defaults to [0,0].
Optional
lowerThe lower constraint limit.
Optional
maxMaximum force to apply.
Optional
upperThe upper constraint limit.
Optional
wakeWhether the constraint should wake up bodies when connected
Set to true if you want the connected bodies to collide.